Posts tagged as: iphone development
Ok, I will be finishing up this series by showing you guys how to add basic audio to your game. Â Since this is a beginner tutorial, I won’t go into complex audio using OpenAL or Audio Queues. Â Today, we will just be playing short sounds (less than 30 seconds). Â This will be the easiest way to do audio if you don’t require any background music (I guess you could do a nasty hack and loop a 30 sec clip but …
I’m sure many of you are aware that Stanford is offering an iPhone development class this semester. Â On my journeys through the interwebs, I discovered a link to the site where the lectures for this class were posted (via delicious). Â
So for those of you who already didn’t know this, here is a link to the lecture slides (with sample code).
http://www.stanford.edu/class/cs193p/cgi-bin/index.php
I hope you find the examples and instruction here very useful. Have a great day and happy …
It looks like iCodeBlog is no longer illegal! Lol. Apple has just announced that they are doing away with their “F-ing” NDA (as it has been coined). This is great news for developers as we can now talk safely in the open about development for the iPhone without fear.
This pesky NDA has been annoying developers since the beginning of (iPhone Development) time. Maybe now, we will start seeing some great books being published for iPhone development.
Source: Engaget
Workout of the Day