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	<title>Comments on: iPhone Programming Tutorial: Animating A Game Sprite</title>
	<atom:link href="http://www.icodeblog.com/2009/07/24/iphone-programming-tutorial-animating-a-game-sprite/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.icodeblog.com/2009/07/24/iphone-programming-tutorial-animating-a-game-sprite/</link>
	<description>Conquering the mobile universe</description>
	<lastBuildDate>Fri, 10 Feb 2012 21:48:00 +0000</lastBuildDate>
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		<title>By: Alijames53</title>
		<link>http://www.icodeblog.com/2009/07/24/iphone-programming-tutorial-animating-a-game-sprite/#comment-9182</link>
		<dc:creator>Alijames53</dc:creator>
		<pubDate>Fri, 03 Feb 2012 14:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1170#comment-9182</guid>
		<description>Thanks

Jamshed </description>
		<content:encoded><![CDATA[<p>Thanks</p>
<p>Jamshed</p>
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	<item>
		<title>By: ÐÐ»Ð¼Ð°Ñ ÐÐ´Ð¸Ð»ÑŒÐ±ÐµÐº</title>
		<link>http://www.icodeblog.com/2009/07/24/iphone-programming-tutorial-animating-a-game-sprite/#comment-8801</link>
		<dc:creator>ÐÐ»Ð¼Ð°Ñ ÐÐ´Ð¸Ð»ÑŒÐ±ÐµÐº</dc:creator>
		<pubDate>Thu, 17 Nov 2011 10:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1170#comment-8801</guid>
		<description>Hi, it is great! I have question, how to implement image animation with velocity, according to the speed of swipe event (swipe left will animate images in reverse order, swipe right will animate in right order)? Can you suggest me technic. Thanks :)</description>
		<content:encoded><![CDATA[<p>Hi, it is great! I have question, how to implement image animation with velocity, according to the speed of swipe event (swipe left will animate images in reverse order, swipe right will animate in right order)? Can you suggest me technic. Thanks <img src='http://www.icodeblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: Richard</title>
		<link>http://www.icodeblog.com/2009/07/24/iphone-programming-tutorial-animating-a-game-sprite/#comment-7922</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Fri, 26 Aug 2011 10:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1170#comment-7922</guid>
		<description>Good stuff! I am looking for a way to do the same thing for the a Mac OS X App. Does not seem to be that easy though... Any ideas?</description>
		<content:encoded><![CDATA[<p>Good stuff! I am looking for a way to do the same thing for the a Mac OS X App. Does not seem to be that easy though&#8230; Any ideas?</p>
]]></content:encoded>
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		<title>By: Callum_holland</title>
		<link>http://www.icodeblog.com/2009/07/24/iphone-programming-tutorial-animating-a-game-sprite/#comment-7103</link>
		<dc:creator>Callum_holland</dc:creator>
		<pubDate>Tue, 12 Jul 2011 04:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1170#comment-7103</guid>
		<description>Well done! Just what I was looking for, don&#039;t normally comment on vids but this was well worth it, keep up the good work</description>
		<content:encoded><![CDATA[<p>Well done! Just what I was looking for, don&#8217;t normally comment on vids but this was well worth it, keep up the good work</p>
]]></content:encoded>
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	<item>
		<title>By: Anonymous</title>
		<link>http://www.icodeblog.com/2009/07/24/iphone-programming-tutorial-animating-a-game-sprite/#comment-7084</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Wed, 06 Jul 2011 17:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1170#comment-7084</guid>
		<description>Thanks for the tutorial, very nice result. You have two alloc and no release. I used Instruments to check for leaks and there was none, does that mean I don&#039;t have to release any of the two alloc?

Thank you once again for the great tut.</description>
		<content:encoded><![CDATA[<p>Thanks for the tutorial, very nice result. You have two alloc and no release. I used Instruments to check for leaks and there was none, does that mean I don&#8217;t have to release any of the two alloc?</p>
<p>Thank you once again for the great tut.</p>
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	<item>
		<title>By: Lucas Mendes</title>
		<link>http://www.icodeblog.com/2009/07/24/iphone-programming-tutorial-animating-a-game-sprite/#comment-6704</link>
		<dc:creator>Lucas Mendes</dc:creator>
		<pubDate>Thu, 09 Jun 2011 06:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1170#comment-6704</guid>
		<description>You have to drag the .jpg files into your project&#039;s Resources directory. Do not place the &quot;ryu&quot; onto, just the files.

Cheers!</description>
		<content:encoded><![CDATA[<p>You have to drag the .jpg files into your project&#8217;s Resources directory. Do not place the &#8220;ryu&#8221; onto, just the files.</p>
<p>Cheers!</p>
]]></content:encoded>
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	<item>
		<title>By: Dom</title>
		<link>http://www.icodeblog.com/2009/07/24/iphone-programming-tutorial-animating-a-game-sprite/#comment-5772</link>
		<dc:creator>Dom</dc:creator>
		<pubDate>Mon, 21 Mar 2011 21:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1170#comment-5772</guid>
		<description>Hi
everything compiles ok, but as soon as i run in the simulator a message pops up in &quot;all output&quot; within xcode saying 
&quot;Could not load the &quot;sf2st-blanka.jpg&quot; image referenced from a nib in the bundle with identifier &quot;n-a.animated&quot; (animated being my project&#039;s name)
have i missed something in the tutorial?
i&#039;m using xcode 4 btw, any help would be appreciated. cheers, Dom.</description>
		<content:encoded><![CDATA[<p>Hi<br />
everything compiles ok, but as soon as i run in the simulator a message pops up in &#8220;all output&#8221; within xcode saying<br />
&#8220;Could not load the &#8220;sf2st-blanka.jpg&#8221; image referenced from a nib in the bundle with identifier &#8220;n-a.animated&#8221; (animated being my project&#8217;s name)<br />
have i missed something in the tutorial?<br />
i&#8217;m using xcode 4 btw, any help would be appreciated. cheers, Dom.</p>
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	<item>
		<title>By: Roman</title>
		<link>http://www.icodeblog.com/2009/07/24/iphone-programming-tutorial-animating-a-game-sprite/#comment-4377</link>
		<dc:creator>Roman</dc:creator>
		<pubDate>Sun, 02 Jan 2011 01:24:31 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1170#comment-4377</guid>
		<description>Thanks for that great tutorial.
I think i should start coding a game. :)</description>
		<content:encoded><![CDATA[<p>Thanks for that great tutorial.<br />
I think i should start coding a game. <img src='http://www.icodeblog.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Roca Wear Jeans</title>
		<link>http://www.icodeblog.com/2009/07/24/iphone-programming-tutorial-animating-a-game-sprite/#comment-4376</link>
		<dc:creator>Roca Wear Jeans</dc:creator>
		<pubDate>Fri, 24 Dec 2010 10:35:13 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1170#comment-4376</guid>
		<description>nice one i really like it..

It is really nice for me to see you and your great hardwork again.Every piece of your work look excellent.Looking forward to hearing more from you!

Very interesting post. I really enjoyed reading it.</description>
		<content:encoded><![CDATA[<p>nice one i really like it..</p>
<p>It is really nice for me to see you and your great hardwork again.Every piece of your work look excellent.Looking forward to hearing more from you!</p>
<p>Very interesting post. I really enjoyed reading it.</p>
]]></content:encoded>
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	<item>
		<title>By: rick</title>
		<link>http://www.icodeblog.com/2009/07/24/iphone-programming-tutorial-animating-a-game-sprite/#comment-4375</link>
		<dc:creator>rick</dc:creator>
		<pubDate>Sat, 20 Nov 2010 17:21:05 +0000</pubDate>
		<guid isPermaLink="false">http://icodeblog.com/?p=1170#comment-4375</guid>
		<description>for those wondering about the &#039;idle&#039; image state, add the following in addition to animationImages of ryuJump:

&lt;code&gt;ryuJump.image = [imageArray objectAtIndex: 0];&lt;/code&gt;

this gives you the image for the non-animating state</description>
		<content:encoded><![CDATA[<p>for those wondering about the &#8216;idle&#8217; image state, add the following in addition to animationImages of ryuJump:</p>
<p><code>ryuJump.image = [imageArray objectAtIndex: 0];</code></p>
<p>this gives you the image for the non-animating state</p>
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