Archive for January, 2009
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Stay tuned for the next game programming tutorial. Should be up soon…
Happy iCoding.
This is the first in a multipart series where I will be teaching you to create an iPhone game from the ground up. As many of you know, OpenGL and Quartz have quite a steep learning curve. This tutorial will simplify the development process and not use either one of those technologies. For our graphics, we will simply use UIImageViews.
In this tutorial series, I will teach you about every aspect of developing an iPhone game. The game will include …
So, I have recently accepted a job with a company called RightSprite. This job is a great opportunity for me as I will be writing iPhone applications for a living! Pretty sick eh?
What does this mean for iCodeBlog.com? Glad you asked. It means better tutorials. As I will be coding Objective C every day of my life, my skill set will become greater and greater. I will be able to write more in depth tutorials. Also, the team at …
Workout of the Day